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07.08.2017
I got the idea of the game. Not even the game itself, but rather the concept. I am very annoyed in the games such moments - I agreed you will meet with one guy in a certain place. I went to perform a side quest. And you walk and walk around the game world, on the other end of the card visited, the beard grown, on three levels ripped, you come to the established place, and there this guy is waiting for you, like a cracked Hachiko and even in the sort never got out.
And what if the player ceases to be the pope of the earth and the one that determines the course of history. What if the events in the game will unfold on their own.
Here is the task to save the lady in trouble and there really need to run and save. And it’s not because everyone around the “run and save,” it’s been 1000 years like it doesn’t work. There is no need to rush if nothing changes from this in the story. Everyone knows that when you come to the place, you will see a certain video and it doesn’t matter if you ran out of all your legs or stopped to sleep, heal and eat.
Why don’t all the other heroes live their own lives? He ran faster, the lady was dragged into the basement. Delayed - she sits in the basement, stunned for a long time - she is already in torture telling your positions to the enemy. And if you actually hit the main story and somewhere scratched for a month, then you will come to the grave.